build-system
Installation
SKILL.md
Build System — Full Pipeline Audio Generator
Orchestrate all three layers (MetaSounds + Blueprint + Wwise) to generate complete game audio systems from a single description.
Process
- Parse — Identify audio behaviours needed
- Decompose — Map to MetaSounds (DSP), Blueprint (triggers), Wwise (mixing)
- Generate — Build each layer using templates + knowledge
- Wire — Connect layers (AudioLink, RTPC, events)
- Validate — Check types, connections, paths