laws-of-ux

Installation
SKILL.md

When to Use

  • Designing new features or flows
  • Reviewing UI/UX for improvements
  • Justifying design decisions to stakeholders
  • Optimizing existing interfaces

Core Laws

Interaction & Time

Law Principle Flutter Application
Fitts's Law Time to target = f(distance, size) Large touch targets (48dp+), important actions within thumb reach
Hick's Law Decision time ↑ with more choices Limit options, use progressive disclosure
Doherty Threshold Response < 400ms keeps flow Show loading states, optimistic UI updates

Memory & Cognition

Related skills
Installs
1
First Seen
Mar 13, 2026