design-an-interface

Originally frommattpocock/skills
Installation
SKILL.md

Design an Interface

Based on "Design It Twice" from "A Philosophy of Software Design": your first idea is unlikely to be the best. Generate multiple radically different designs, then compare.

Workflow

1. Gather Requirements

Before designing, understand:

  • What problem does this module solve?
  • Who are the callers? (other modules, external users, tests)
  • What are the key operations?
  • Any constraints? (performance, compatibility, existing patterns)
  • What should be hidden inside vs exposed?

Ask: "What does this module need to do? Who will use it?" The user may also provide links to Figma designs, Linear issues, or Notion documents.

2. Gather external context

Related skills

More from evans-sam/skills

Installs
12
First Seen
Mar 17, 2026