unity-reusable-systems

Installation
SKILL.md

Unity Reusable Systems

Build every gameplay system as a self-contained UPM package. Data lives in ScriptableObjects, behavior lives in small single-responsibility MonoBehaviours, and systems talk through SO Event Channels — never direct references.

Target: Unity 6+ / C# 11.

The Rules

Installs
14
GitHub Stars
3
First Seen
Feb 22, 2026