duo-gamification
Installation
SKILL.md
Duolingo Gamification — Map of Content
Duolingo's Make It Fun principle isn't a sprinkle of rewards on top of a serious product. It's the load-bearing decision: a low-motivation activity (studying) was wrapped in mechanics borrowed from games until learners showed up daily without willpower.
This skill is structured as a graph: scan the descriptions below, follow only the [[wikilinks]] you need.
Feedback layer (where "juicy" lives)
- [[references/juicy-feedback]] — the bouncy, sound-rich response to every correct answer that turns a checkbox into a moment.
- [[references/celebration-moments]] — bigger payoffs at session/level/streak boundaries; how often, how loud, how to keep them surprising.
- [[references/character-reactions]] — Duo, Lily, Eddy: characters as the emotional channel for feedback.
Progression layer
- [[references/xp-system]] — the abstract currency that lets every action contribute to a single forward-motion metric.
- [[references/progression-design]] — units, sections, paths: how the visible structure of progress shapes effort.
- [[references/ramp-up-difficulty]] — flow-state pacing: never too easy, never a wall.