orchestrate

Installation
SKILL.md

Multi-Agent Orchestration

Meta-orchestration patterns mined from 597+ real agent dispatches across production codebases. The skill maps orchestration strategy to work shape, brief structure to agent type, and background/foreground to supervision and integration needs.

Core principle: Match the strategy to the work, partition agents by independence, inject enough context that parallelism is real, and let review overhead adapt as trust earns itself. The strategies below are reference patterns. Pick the one that fits, blend two when the work is mixed, invent your own when the patterns don't match.

Dispatch Surface by Host

The strategies are host-agnostic; the fan-out verb differs:

Host Fan-out surface Notes
Claude Code Agent tool — parallel calls in one block, background for swarms Worktree isolation via the agent's isolation option
Codex spawn_agent with a role-appropriate agent_type Delegation gate precedence below
Pi (pi-nova pack) dispatch tool with "mode": "parallel" Children inherit the safety gate via PI_CODING_AGENT_DIR
Any host, no fan-out verb Task queue as bus — Sibyl tasks + worktree isolation A real dispatch mode, not a degraded one

Codex delegation gate precedence: contract-mandated verification counts as warranted subagent work — or route it through external CLI review processes, which don't count as subagents. Exploratory swarms still need the user's ask. Standing user grants ("spawn subagents any time you want") persist across sessions; record them in memory.

Installs
641
GitHub Stars
27
First Seen
Feb 19, 2026
orchestrate — hyperb1iss/hyperskills