SwiftUI Multiplatform Design Guide

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SKILL.md

Unified Architectures in SwiftUI: A Comprehensive Design Strategy for iOS, iPadOS, macOS, and visionOS

1. Introduction: The Convergence of Spatial and Flat Computing

The contemporary landscape of Apple software development is defined by a radical convergence of interaction paradigms. Historically, the demarcation lines between platforms were rigid: iOS was governed by the touch target and the direct manipulation of glass; macOS was the domain of the precise cursor and the indirect abstraction of the mouse; and iPadOS occupied a liminal space, attempting to bridge the two. The introduction of visionOS, however, has fundamentally disrupted this tiered architecture. It has necessitated a new design language that is not merely responsive in terms of screen size, but adaptive in terms of physical dimension, input modality, and user intent.

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SwiftUI Multiplatform Design Guide — mosif16/codex-skills