tool-design

Installation
SKILL.md

name: tool-design description: This skill should be used for the tool-interface layer of an agent system specifically: writing tool descriptions agents can route on, designing tool schemas and response formats, naming conventions, actionable error recovery messages, MCP server design, tool-set consolidation, and deciding when to add or remove an individual tool. Use this when the unit of work is a single tool or a set of tools. Route project-shape, pipeline architecture, and task-model-fit decisions to project-development; route deciding whether to introduce sub-agents to multi-agent-patterns.

Tool Design for Agents

Design every tool as a contract between a deterministic system and a non-deterministic agent. Unlike human-facing APIs, agent-facing tools must make the contract unambiguous through the description alone: agents infer intent from descriptions and generate calls that must match expected formats. Every ambiguity becomes a potential failure mode that no amount of prompt engineering can fix.

The unit of work for this skill is a single tool or a tool catalog. Project-shape, pipeline architecture, task-model-fit, and cost-at-the-project-level decisions belong to project-development. Deciding whether to introduce sub-agents belongs to multi-agent-patterns. This skill owns the interface layer that connects deterministic code to the agent.

When to Activate

Activate this skill when the unit of work is a tool:

Installs
20
GitHub Stars
16.8K
First Seen
Jan 20, 2026
tool-design — muratcankoylan/agent-skills-for-context-engineering