phaser-best-practices

Installation
SKILL.md

Building Phaser Games

When to use this skill

Use this skill when the user wants to:

  • create a new Phaser 3 game or prototype
  • add or refactor scenes, entities, UI, physics, tilemaps, input, audio, or cameras
  • debug Phaser-specific behavior such as scene restarts, blurry pixel art, collider bugs, asset loading problems, or animation issues
  • improve architecture, maintainability, or runtime performance in a Phaser project

Do not use this skill for non-Phaser engines unless the user explicitly wants Phaser-style patterns adapted elsewhere.

How to operate

1. Triage the request

Classify the task before writing code:

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First Seen
Mar 30, 2026