construct-geometric-figure
Installation
SKILL.md
Construct a Geometric Figure
Produce a ruler-and-compass construction for a specified geometric figure, documenting every step with its Euclidean justification and verifying the result against the original specification.
When to Use
- Given specific geometric elements (points, segments, angles) and asked to construct a figure
- Tasked with producing a classical Euclidean construction (bisectors, perpendiculars, tangents)
- Verifying whether a figure is constructible with straightedge and compass alone
- Generating construction instructions for educational or documentation purposes
- Converting a geometric specification into an ordered sequence of primitive operations
Inputs
- Required: Description of the target figure (e.g., "equilateral triangle with side length AB")
- Required: Given elements (points, segments, circles, angles provided as starting data)
- Optional: Output format (narrative prose, numbered steps, pseudocode, SVG coordinates)
- Optional: Level of justification detail (terse, standard, rigorous with theorem citations)
- Optional: Whether to include impossibility analysis if figure is not constructible
Related skills