generate2dmap
Installation
SKILL.md
Generate 2D Map
Build the smallest scene bundle the request needs, in the game's art, camera, renderer and data conventions. A background picture needs no game system; a playable map needs explicit geometry and data beyond a painting.
Use when
- A playable map, level, room set, tilemap, terrain or prop kit, with collision and exits.
- A parallax background, a battle, title or story backdrop, or an HD-2D plate with lights and motion.
- Map data must be validated, previewed or exported to Tiled, Godot or LDtk.
Do not use when
- Actors, items and attack FX: generate2dsprite. Character motion from video: video2dsprite.
- Code-drawn tiles, layouts or parallax the user asked for: codeart2d. Only an API or CLI call: generate2dmedia.
Capability check (once per session)
Run python "<skill-dir>/../generate2dmedia/scripts/forge_doctor.py" --host-tools <tools> --save <output>/doctor.json, where <tools> lists the media tools in your own tool list (image_gen, image_edit, image_to_video) or none. Its ROUTES block shows which API keys are configured (yes or no), the local readiness and the resolved order. If encoding.stdout fails, set PYTHONUTF8=1.