genart-ops

Installation
SKILL.md

Generative Art Operations

Practical patterns for creative coding and generative art. Covers three.js, p5.js, SVG generation, GLSL shaders, procedural algorithms, and color theory for computational aesthetics.

Color-ops handles CSS color, accessibility, and design tokens. This skill focuses on generative/procedural color techniques (palette algorithms, shader color, gradient interpolation in perceptual space).

Application/game-scale three.js — GLTF asset pipelines, AnimationMixer, fixed-timestep game loops, physics (rapier/cannon-es), react-three-fiber, instancing/disposal at scale — is threejs-ops. This skill owns the creative/shader side of three.js.

The detailed code, technique walkthroughs, and parameter tables live in the references below. This body holds the decisions: which surface, which algorithm, which color space, in what order.

Workflow & tool selection

Pick the rendering surface first — it determines everything downstream:

Installs
26
GitHub Stars
32
First Seen
Apr 13, 2026
genart-ops — 0xdarkmatter/claude-mods