jitsu-shaders

Installation
SKILL.md

jitsu-shaders

The default shader skill for jitsu-os. Ships 12 production-ready WebGPU shader compositions built on @basementstudio/shader-lab, with automatic fallback to a static poster when WebGPU is unavailable or prefers-reduced-motion is set.

When to invoke

Invoke this skill when a design task touches any of:

  • Hero sections or landing backgrounds
  • Loading screens / skeleton states
  • Scroll-triggered reveals
  • Route or section transitions
  • Glass morphism surfaces
  • Post-processing over a Three.js scene
  • "Ambient motion" / "atmospheric" / "make this feel alive" briefs

This is the first shader skill to consider in jitsu-os. Only defer to shader-artist if the decision tree in references/decision-tree.md says so.

Quick start

Installs
6
First Seen
Jun 7, 2026