architectural-interior-cinematography

Installation
SKILL.md

Architectural & Interior Cinematography

Core Philosophy

Architectural cinematography treats space as a living entity with volume, memory, and purpose. The camera reveals what the architect intended and what time has added. Geometry is the hero; light is the narrator; material is the texture of the story.

Perspective and Vertical Control

The Vertical Imperative

  • True verticals are non-negotiable: Unless the shot is specifically about distortion, converging verticals read as error, not style.
  • Shift lenses (T/S): The architectural standard. 24mm T/S for full frame, 17mm for cropped. Shift up to 12mm to correct while keeping camera level.
  • Keystone correction: Digital correction acceptable when shift insufficient, but reduces resolution and changes spatial relationship at frame edges.
  • High vs. low camera: High camera (6-10 feet) reveals plan and spatial flow. Low camera (2-3 feet) emphasizes ceiling and volume. Never default to eye-height without intent.

Horizontal Geometry

  • Leading lines: Use corridors, eaves, window mullions, and floor joints to drive the eye. Lines must resolve purposefully—into a door, a window, a feature.
  • Symmetry and break: Centered symmetry is powerful but static. The intentional break (a chair pulled out, a light left on) creates narrative.
  • Corner avoidance: Shooting directly into a corner flattens space. Offset by 15-30 degrees to show both planes.
Installs
2
GitHub Stars
4
First Seen
Oct 30, 2026