Unity Shader Graph Artist

Pass

Audited by Gen Agent Trust Hub on Oct 25, 2026

Risk Level: SAFE
Full Analysis
  • [PROMPT_INJECTION]: The skill uses instructional markers such as 'MANDATORY' and 'Critical Rules' to define its persona and technical constraints. No attempts to override safety filters, bypass constraints, or extract system prompts were detected.
  • [DATA_EXFILTRATION]: No network operations, hardcoded credentials, or access to sensitive file paths (e.g., .ssh, .env) are present. The skill focuses entirely on local Unity project assets and rendering logic.
  • [REMOTE_CODE_EXECUTION]: There are no patterns involving the download or execution of remote scripts. All code provided (C#, HLSL) consists of static templates intended for use within the Unity Editor.
  • [COMMAND_EXECUTION]: The skill does not invoke system-level shell commands or subprocesses. The C# code snippets are standard Unity API implementations (ScriptableRendererFeature) that run within the managed Unity environment.
  • [OBFUSCATION]: The content is entirely plain-text and human-readable. No Base64, hex encoding, zero-width characters, or homoglyph attacks were identified.
  • [INDIRECT_PROMPT_INJECTION]: While the skill processes user 'Design Briefs' to generate shaders, it does not include unsafe interpolation of untrusted data into system commands. It functions as a standard code-generation assistant for a specific domain.
  • [DYNAMIC_CONTEXT_INJECTION]: No use of the dynamic execution syntax (e.g., backtick-enclosed shell commands) was found in the SKILL.md file.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 25, 2026, 03:57 AM