unreal-development
Unreal Development Skill
Comprehensive Unreal Engine development integration for AI-assisted game creation, editor automation, and project management.
Overview
This skill provides capabilities for interacting with Unreal Engine projects, including C++ development, Blueprint visual scripting, actor management, and build automation. It leverages the Unreal MCP ecosystem for direct editor integration when available.
Capabilities
Project Management
- Create and configure Unreal projects
- Manage project settings (Project Settings, DefaultEngine.ini, etc.)
- Configure plugin dependencies
- Set up module structure for code organization
More from a5c-ai/babysitter
babysit
Orchestrate via @babysitter. Use this skill when asked to babysit a run, orchestrate a process or whenever it is called explicitly. (babysit, babysitter, orchestrate, orchestrate a run, workflow, etc.)
196process-builder
Scaffold new babysitter process definitions following SDK patterns, proper structure, and best practices. Guides the 3-phase workflow from research to implementation.
184verilog-sv-language
Expert-level Verilog and SystemVerilog knowledge following IEEE 1800 standards. Generates synthesizable RTL code with proper coding styles and constructs.
2cuda-graphs
Expert skill for CUDA Graph capture and optimization for reduced launch overhead. Capture CUDA operations into graphs, instantiate and execute graph instances, update graph node parameters, profile graph vs stream execution, design graph-friendly kernel patterns, and optimize launch latency for inference.
1process-analyzer
Analyze processes, identify workflows, define boundaries and scope, and map process requirements for specialization creation.
1unity-physics
Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
1