developing-with-crisp-game-lib
Installation
SKILL.md
Developing with crisp-game-lib
Creates browser-based mini-games using crisp-game-lib, a JavaScript library for rapid arcade game development.
1. Purpose and Scope
Use this skill when asked to create or repair a mini-game with crisp-game-lib. If the user asks for Godot or another engine, or leaves the engine unspecified, do not use this skill unless the existing project is already a crisp-game-lib project.
This guide separates:
- ordered implementation steps (what to do in sequence)
- mandatory constraints (rules that always apply)
- reusable patterns and references (optional support)
2. Pre-Implementation Decisions
Choose Project Setup
Choose the appropriate setup based on the project context.