graph-world-pixijs

Installation
SKILL.md

GraphOS Skill: graph-world-pixijs

Develop the game presentation layer in the current workspace using TypeScript and PixiJS (interpreting your pixi.js request as PixiJS), and integrate with graph-world logic-layer rules.

Scope Boundary

  • Implement presentation only (rendering, animation, camera, UI, visual input feedback, asset loading and display).
  • Do not directly modify logic-layer artifacts such as World model, Context, Variant, System, Event, or EventSystem in this skill.
  • If a request requires logic-layer changes, hand off to graph-world first, then continue presentation implementation.
  • STRICT RULE: Never import or reference logic-layer source files directly (e.g. src/ of the world package). All logic-layer access MUST go through graphos-world-client.

Logic Layer Access via graphos-world-client

All presentation code accesses the running logic layer exclusively through the graphos-world-client npm package. Direct imports from logic-layer source folders are forbidden.

Installation

Installs
6
First Seen
May 17, 2026
graph-world-pixijs — abpilot-cc/graphos