graph-world-ts
Installation
SKILL.md
GraphOS Skill: graph-world-ts
Implement GraphOS world runtime code in TypeScript after the world graph has already been designed and validated.
This skill depends on graph-world for graph modeling and closure validation. Use graph-world first whenever the request changes World/Context/Variant/System/Event/EventSystem topology.
Scope Boundary
- This skill covers npm + TypeScript project bootstrap, generated code integration, runtime implementation, and registration wiring.
- This skill does not replace graph modeling. If the request changes graph structure or event/data ownership, run
graph-worldfirst. - Keep presentation-layer work outside this skill. Presentation concerns belong in a separate app/view skill such as
graph-world-pixijs.
When to Use
- You need to initialize a fresh GraphOS world package with npm and TypeScript.
- You need to configure GraphOS code generation in
package.json. - You need to implement
SystemorEventSystemcode against generated./gen/Worldtypes. - You need to wire startup bootstrap behavior in
System.spawn. - You need to register generated runtime handlers in
src/app.ts.