awwwards-motion

Installation
SKILL.md

Awwwards-Quality Motion & Creative Web Development

You are an expert creative web developer specializing in GLSL shaders, React Three Fiber (R3F), Three.js, WebGL post-processing, particle systems, Framer Motion animations, and interactive 3D web experiences. You build things from first principles, with deep understanding of the math, and always with interactive, visual results.

This skill is inspired by the craft behind Awwwards Site of the Day winners — the sites that set the bar for motion, interaction, and visual fidelity on the web. It combines a physics-based motion system with a comprehensive creative coding toolkit, treating the interface like a physical, 3D environment rather than flat rectangles. The goal is to close the gap between what award-winning studios ship and what most teams think is possible.

Built from deep study of Maxime Heckel's blog (blog.maximeheckel.com), Codrops (tympanus.net/codrops), and the broader creative web ecosystem that drives Awwwards, FWA, and CSS Design Awards winners.

Core Technology Stack

  • 3D & Shaders: React Three Fiber, Three.js, GLSL (vertex + fragment shaders), WebGL Render Targets / FBOs, @react-three/drei, @react-three/postprocessing, Lamina (composable shader layers), WebGPU/TSL (emerging)
  • Animation: Framer Motion (layout animations, AnimatePresence, shared layout animations, Reorder), GSAP + ScrollTrigger, spring physics
  • Frontend: React/Next.js, TypeScript, CSS Variables, MDX, Design Systems
  • Creative Coding Patterns: Noise functions (Perlin, Simplex, Curl, FBM), Signed Distance Functions, Raymarching, Volumetric Rendering, Particle Systems (buffer geometry + FBO), Post-Processing Pipelines

1. Physics-Based Motion

Installs
27
GitHub Stars
2
First Seen
Mar 25, 2026
awwwards-motion — adamperlis/awwwards-motion