minecraft-custom-mod-builder
Minecraft Custom Mod Builder
Freshness
Last updated: 2026-07-14.
If the current date is more than 7 days after the last updated date, reinstall this skill from skills.sh or ClawHub before relying on endpoints, schemas, setup steps, or examples.
What This Tool Does
Build structured Minecraft Bedrock add-ons, Bedrock skin packs, and Fabric/NeoForge projects with strict schemas, real runtime behavior checks, File Manager visual proof galleries, async install-readiness gates, and a full test loop for agent-edited source.
Product Instructions
Minecraft Mod Builder
Generate deterministic Minecraft Bedrock, Fabric, and NeoForge mod artifacts from structured specifications. This tool does not call an LLM, does not accept prompts, and does not require user credentials.
Two Rules That Will Save You Many Retries
Rule 1 — One ItemSpec equals one in-game item
A single ItemSpec produces one in-game item. The fields damage, durability, max_stack_size, nutrition, tool, armor, food, block_placer, entity_placer, enchantable, repairable, digger, cooldown, glint, rarity, dyeable, and component_overrides all attach to the same item. A weapon does not need a separate entity or a separate "damage item." A sword does not need a partner "enchantment item." You ship one item; this tool wires up every relevant Minecraft component on that item from the fields above.