think
think: The 10-principle thinking loop
A meditation, a discipline, and a checklist. Use this skill when a problem is non-trivial enough that disciplined thinking pays for itself: architectural decisions, post-mortems, ambiguous user requests, audits, multi-stakeholder tradeoffs, "should we ship?" moments, "what are we missing?" moments.
The 10 principles are not a recipe. They are stages of attention. You move through them in order on the first pass, then loop back to the earlier ones as new information emerges. The discipline is in NOT skipping the awkward ones (OBSERVE-internal, ACCEPT, GROW) just because they are uncomfortable.
This skill ships v1.9.0 of claude-obsidian. It is the meta-skill that informs how the other 14 skills think. Each of those skills also has a per-skill "How to think" appendix mapping these 10 stages to that skill's specific work.
The 10 principles
1. OBSERVE (the external input)
Thinking begins with data collection. Look at the environment, the current landscape, the patterns and inefficiencies and opportunities — without immediately trying to solve them. Read the raw inputs.
In practice: read the code before changing it. Read every commit before claiming the branch is clean. Read every page in the vault before answering a question that should be sourced. Resist the urge to jump to a fix on the first symptom.