dalamud-vfx-editor

Installation
SKILL.md

Dalamud VFXEditor

When to use this skill

  • Install the main plugin from /xlplugins or configure the beta repository.
  • Identify which FFXIV file type owns an effect, animation, timeline, sound, or material change.
  • Replace and edit an effect while preserving a rollback copy.
  • Inspect plugin release metadata or contribute to the C# source.

Use only on user-owned local files and authorized modding workflows. Do not use this skill to bypass service controls, distribute copyrighted game assets, or interfere with other players.

Instructions

Step 1: Pick the operating lane

  1. Main plugin install — XIVLauncher → /xlplugins → VFXEditor → /vfxedit.
  2. Beta plugin — add the upstream repo.json URL in /xlsettings > Experimental, enable only one of main/beta, then use /vfxbeta.
  3. Asset edit — identify the owning file type, snapshot the source, edit a loaded replacement, update, test, and retain rollback evidence.
  4. Source contribution — clone a pinned commit, restore/build the VFXEditor.csproj, and follow current Dalamud SDK requirements.
Installs
24
GitHub Stars
42
First Seen
Jul 30, 2026
dalamud-vfx-editor — akillness/jeo-skills