dalamud-vfx-editor
Installation
SKILL.md
Dalamud VFXEditor
When to use this skill
- Install the main plugin from
/xlpluginsor configure the beta repository. - Identify which FFXIV file type owns an effect, animation, timeline, sound, or material change.
- Replace and edit an effect while preserving a rollback copy.
- Inspect plugin release metadata or contribute to the C# source.
Use only on user-owned local files and authorized modding workflows. Do not use this skill to bypass service controls, distribute copyrighted game assets, or interfere with other players.
Instructions
Step 1: Pick the operating lane
- Main plugin install — XIVLauncher →
/xlplugins→ VFXEditor →/vfxedit. - Beta plugin — add the upstream
repo.jsonURL in/xlsettings > Experimental, enable only one of main/beta, then use/vfxbeta. - Asset edit — identify the owning file type, snapshot the source, edit a loaded replacement, update, test, and retain rollback evidence.
- Source contribution — clone a pinned commit, restore/build the
VFXEditor.csproj, and follow current Dalamud SDK requirements.