open-design-game-ui-takeover

Installation
SKILL.md

Open Design Game UI Takeover

Port only what was approved. A standalone is authoritative by component and axis, not by omission.

Craft-fidelity gate: the integrated runtime result must pass the 7-point game-feel checklist in open-design-game-ui-concept/references/darkbone-visual-language.md at every viewport — porting an approved gorgeous standalone into a flattened web-feel implementation (lost engraving/materials/breathing motion) is a fidelity regression even when the layout matches; compare rendered-vs-rendered against the standalone AND against the checklist. Fidelity scoring runs on codex exec -m gpt-5.6-sol -c model_reasoning_effort=high; for motion-bearing components compare driven videos/keyframes, never stills alone.

Takeover standard = claude-design-standalone-takeover (owner benchmark)

Installs
26
GitHub Stars
42
First Seen
Jul 28, 2026
open-design-game-ui-takeover — akillness/jeo-skills