threejs-animation
Installation
SKILL.md
Three.js Animation
Use this skill for the animation implementation itself: clip selection, mixer ownership,
blending, skeleton/morph driving, and time-step correctness. Use threejs-loaders to
load the model and web-game-development when game-state or combat design—not the
animation API—is the primary problem.
When to use this skill
- Play, pause, seek, loop, or blend
AnimationClipdata throughAnimationMixer - Attach GLTF clips to a loaded scene and clean mixers up with the model lifecycle
- Animate skeletal bones, morph target influences, or lightweight procedural movement
- Fix actions that do not play, snap during transitions, speed up with frame rate, or leak