threejs-fundamentals
Installation
SKILL.md
Three.js Fundamentals
Use this skill for the rendering foundation of a general Three.js web experience.
For a playable game's system, lifecycle, or release work, use web-game-development;
for a narrowly scoped rendering concern, route to the matching threejs-* skill.
When to use this skill
- Set up or repair a scene, camera, renderer, canvas ownership, or animation loop
- Choose perspective versus orthographic projection or correct world/local transforms
- Make rendering responsive, color-managed, and safe on high-DPI displays
- Diagnose blank scenes, clipped content, wrong camera framing, or leaking GPU resources