threejs-geometry

Installation
SKILL.md

Three.js Geometry

Use this skill for mesh shape and vertex-data work. Route surface appearance to threejs-materials, image/UV asset handling to threejs-textures, and whole-scene setup to threejs-fundamentals.

When to use this skill

  • Choose a built-in primitive, BufferGeometry, ShapeGeometry, or text geometry
  • Generate positions, normals, colors, UVs, and indices for a custom mesh
  • Update dynamic attributes safely or fix broken normals, winding, and culling
  • Replace repeated identical meshes with InstancedMesh after measuring draw-call cost

Instructions

Step 1: Select the simplest geometry representation

Installs
24
GitHub Stars
42
First Seen
Jul 30, 2026
threejs-geometry — akillness/jeo-skills