threejs-lighting
Installation
SKILL.md
Three.js Lighting
Use this skill for light selection, shadow behavior, and image-based illumination. Route
PBR surface settings to threejs-materials, HDR/environment asset setup to
threejs-textures, and screen-space effects to threejs-postprocessing.
When to use this skill
- Light a scene with physically meaningful direct and ambient/environment contribution
- Configure directional, point, or spot shadows without uncontrolled quality cost
- Set up an HDR environment for PBR reflections and diffuse illumination
- Diagnose black, flat, overexposed, acne-prone, or performance-heavy lighting