unirig

Installation
SKILL.md

unirig — automatic 3D rigging (skeleton → skin → merge)

Keyword: unirig · auto-rigging · skeleton prediction · skinning weights

Only rig assets the user is licensed to modify. UniRig is MIT-licensed, but its checkpoints, the Rig-XL/VRoid/Objaverse data, and the user's own models each carry their own terms.

UniRig is a two-stage autoregressive rigging framework: a GPT-like transformer predicts a topologically valid skeleton from mesh geometry, then a bone-point cross-attention model predicts per-vertex skinning weights. A third step merges the predicted rig back onto the original (full-resolution, textured) asset.

The single most common failure is skipping the merge stage or merging the wrong file — see Step 5. The second most common failure is an environment that silently lacks CUDA extensions.

When to use this skill

Installs
21
GitHub Stars
42
First Seen
Jul 31, 2026
unirig — akillness/jeo-skills