npc-ml-agents
Installation
SKILL.md
npc-ml-agents
Use this skill when the problem is learning behavior, not just running inference. ML-Agents covers environment design, observation/action spaces, reward shaping, training configuration, run monitoring, and exporting a model that Unity can later consume.
When to use this skill
- Training an NPC to navigate, fight, cooperate, or adapt
- Designing observation vectors, action spaces, and episode boundaries
- Shaping rewards without creating easy exploits
- Running PPO training and monitoring reward curves
- Exporting a trained ONNX model and deploying it via
unity-sentis - Resuming or extending an interrupted training run