omu
OMU - Integrated Agent Orchestration
Keyword:
omu| Platforms: Claude Code, Codex CLI, Gemini CLI, OpenCodeWorkflow: Plan (
ralph+plannotator) -> Execute (teamorbmad) -> Verify (unity-mcp/agent-browser) -> Cleanup (worktree-cleanup)Game Lifecycle: 기획 (Plan) → 개발 (Execute) → QA (Verify) → 수익성 (Monetize)
OMU is the release-oriented orchestration skill package shipped in this repository. It standardizes one path through planning, implementation, Unity3D verification, and worktree cleanup across the supported AI coding tools.
The .omu/ folder is the persistent game project management hub — long-term plans, short-term sprints, progress tracking, and history archiving are all managed here across OMU workflow runs.
agentation, annotate, and agentui are intentionally removed in v2.0.0. UI review is handled with agent-browser snapshots and normal edit loops only.