bmad-idea
BMAD Idea Router
Use this skill as the repository's pre-planning creative intake and concept-routing layer.
The job is not to dump dozens of ideation techniques or persona gimmicks. The job is to:
- normalize a messy early-stage idea packet,
- choose the single framing mode that reduces ambiguity fastest,
- produce one concept artifact that downstream work can actually use,
- route the next step to the right neighboring skill.
Read references/operating-modes.md for mode-selection heuristics, references/handoff-boundaries.md for adjacent-skill routing, and references/concept-packet-template.md for reusable output scaffolding.
When to use this skill
- The user has a rough idea and needs a clearer problem, audience, concept, or story before planning starts
- The request is still ambiguous enough that jumping straight to a PRD, sprint plan, or launch plan would be premature
- A product, service, content, or GTM idea needs one concept brief, positioning brief, or narrative packet first
- A game idea needs pillars, player fantasy, core loop, and first concept framing before
bmad-gdsor task decomposition - The user explicitly mentions brainstorming, concept shaping, design thinking, positioning, JTBD-style framing, story packaging, or pre-planning clarification
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