unity-asset-management
Installation
SKILL.md
Asset Management
Manage the Unity Asset Database, materials, animation clips, sprite atlases, import settings, and asset dependency analysis. This skill is the file/asset complement to unity-addressables (which handles groups and content builds).
Use When
- The user wants to inspect, refresh, move, or otherwise manage project assets.
- The user wants to create or update materials.
- The user wants to author AnimationClip or SpriteAtlas assets.
- The user needs import settings or dependency analysis before file changes.
Do Not Use When
- The task is Addressables groups or content builds; use
unity-addressables. - The request is about scene-instance edits; use
unity-gameobject-edit. - The work happens inside prefab edit mode; use
unity-prefab-workflow.