unity-csharp-edit
Installation
SKILL.md
Unity C# Edit
Implement Unity C# changes with unity-cli as the primary write path. Prefer the smallest write primitive that keeps the change correct, and preserve Unity serialization, UI binding paths, and editor/runtime boundaries.
Use When
- The user intends to change C# behavior in
.csfiles. - The user wants to create or rewrite scripts (single or coordinated multi-file).
- The user asks for a symbol rename, member add/remove, or refactor.
- The user changes project or package settings as part of a code change.
Do Not Use When
- The task is read-only investigation; use
unity-csharp-navigate. - The work targets Editor state inspection (console, profiler, packages); use
unity-editor-tools.