unity-gameobject-edit

Installation
SKILL.md

GameObject Edit

Modify existing GameObjects and their components in an already-prepared scene. This skill is the destructive sibling of unity-scene-inspect.

Use When

  • The user wants to change an existing object's properties or hierarchy.
  • The user wants to inspect, modify, or remove components on an existing object.
  • The user needs tag or layer management for the current project.

Do Not Use When

  • The task is to create a brand-new scene from scratch; use unity-scene-create.
  • The work is prefab asset editing rather than scene objects; use unity-prefab-workflow.
  • The user only wants to read state without mutation; use unity-scene-inspect.

Preferred Flow

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Installs
1
GitHub Stars
41
First Seen
Apr 25, 2026