unity-gameobject-edit
Installation
SKILL.md
GameObject Edit
Modify existing GameObjects and their components in an already-prepared scene. This skill is the destructive sibling of unity-scene-inspect.
Use When
- The user wants to change an existing object's properties or hierarchy.
- The user wants to inspect, modify, or remove components on an existing object.
- The user needs tag or layer management for the current project.
Do Not Use When
- The task is to create a brand-new scene from scratch; use
unity-scene-create. - The work is prefab asset editing rather than scene objects; use
unity-prefab-workflow. - The user only wants to read state without mutation; use
unity-scene-inspect.