unity-prefab-workflow
Installation
SKILL.md
Prefab Workflow
Create, open, edit, and instantiate prefab assets via unity-cli. This skill owns the prefab edit-mode lifecycle; scene-instance edits belong to unity-gameobject-edit.
Use When
- The user wants to create or update a prefab asset.
- The task requires entering prefab edit mode and saving changes back to the asset.
- The user wants to instantiate prefab assets into a scene with specific transforms.
Do Not Use When
- The request edits ordinary scene objects with no prefab asset involved; use
unity-gameobject-edit. - The task is bootstrapping a fresh scene; use
unity-scene-create. - The request is about asset import settings or materials; use
unity-asset-management.