unity-prefab-workflow

Installation
SKILL.md

Prefab Workflow

Create, open, edit, and instantiate prefab assets via unity-cli. This skill owns the prefab edit-mode lifecycle; scene-instance edits belong to unity-gameobject-edit.

Use When

  • The user wants to create or update a prefab asset.
  • The task requires entering prefab edit mode and saving changes back to the asset.
  • The user wants to instantiate prefab assets into a scene with specific transforms.

Do Not Use When

  • The request edits ordinary scene objects with no prefab asset involved; use unity-gameobject-edit.
  • The task is bootstrapping a fresh scene; use unity-scene-create.
  • The request is about asset import settings or materials; use unity-asset-management.

Preferred Flow

Related skills

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Installs
1
GitHub Stars
41
First Seen
Apr 25, 2026