unity-scene-create
Installation
SKILL.md
Scene Bootstrap
Create scenes, add starter GameObjects, and attach initial components via unity-cli. This skill owns greenfield scene authoring; it hands off to unity-gameobject-edit or unity-prefab-workflow once objects already exist.
Use When
- The user wants to create a brand-new scene from scratch.
- The user asks to add initial GameObjects and components while bootstrapping a scene.
- The user needs help loading, saving, or organising a fresh scene authoring workflow.
Do Not Use When
- The request mainly mutates existing objects in an already-prepared scene; use
unity-gameobject-edit. - The work happens inside prefab edit mode; use
unity-prefab-workflow. - The user only wants to read or analyse a scene; use
unity-scene-inspect.