monogame-3d
Installation
SKILL.md
MonoGame 3D Rendering Implementation Guide
This skill provides architecture rules and implementation patterns for MonoGame 3D graphics. For complete API signatures and code samples, read references/3d.md.
Graphics Profile
Before writing any 3D code, verify GraphicsProfile:
GraphicsProfile.Reach— shader model 2.0/3.0; safe for all platforms including mobileGraphicsProfile.HiDef— shader model 4.0+; desktop/console only
Set in the Game constructor:
_graphics = new GraphicsDeviceManager(this)
{
GraphicsProfile = GraphicsProfile.HiDef
};