monogame-ecs

Installation
SKILL.md

MonoGame Component System (ECS)

This skill covers the custom lightweight component system for MonoGame projects. The naming and mental model deliberately mirror Unity:

This system Unity equivalent
GameEntity GameObject
GameBehaviour MonoBehaviour
GameWorld Scene
entity.GetComponent<T>() gameObject.GetComponent<T>()

For the full API reference and complete implementation code see references/ecs.md.


Core Concepts

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14
GitHub Stars
2
First Seen
May 20, 2026
monogame-ecs — alca259/monogame-skills