monogame-extended-particles

Installation
SKILL.md

MonoGame.Extended Particle System Implementation Guide

This skill covers building visual effects with ParticleEffect and ParticleEmitter from MonoGame.Extended. All particle state lives in a fixed-capacity buffer allocated once — no GC pressure during gameplay. For API signatures and complete code examples read references/extended-particles.md.

Required Namespaces

using MonoGame.Extended;                                          // HslColor
using MonoGame.Extended.Graphics;                                  // Texture2DRegion
using MonoGame.Extended.Particles;
using MonoGame.Extended.Particles.Data;                           // ParticleReleaseParameters, ParticleFloatParameter, ParticleColorParameter
using MonoGame.Extended.Particles.Profiles;
using MonoGame.Extended.Particles.Modifiers;
using MonoGame.Extended.Particles.Modifiers.Interpolators;
Installs
14
GitHub Stars
2
First Seen
May 20, 2026
monogame-extended-particles — alca259/monogame-skills