monogame-extended-tiled

Pass

Audited by Gen Agent Trust Hub on Sep 16, 2026

Risk Level: SAFEEXTERNAL_DOWNLOADSINDIRECT_PROMPT_INJECTION
Full Analysis
  • [SAFE]: The skill instructions and code samples demonstrate standard usage of the MonoGame.Extended v6 Tilemap API. It covers routine tasks like asset loading, camera setup, and layer rendering for game development.\n- [EXTERNAL_DOWNLOADS]: The skill references the MonoGame.Extended.Content.Pipeline.dll reference, which is a standard library for the well-known MonoGame.Extended framework used in the MonoGame Content Builder.\n- [INDIRECT_PROMPT_INJECTION]: The skill enables the ingestion of external map data files (.tmx, .ldtk, .ogmo).\n
  • Ingestion points: Map data is loaded through Content.Load<Tilemap> (SKILL.md) and parser.ParseFromFile (references/extended-tiled.md).\n
  • Boundary markers: None are present in the provided snippets.\n
  • Capability inventory: The skill facilitates graphics rendering and entity spawning based on custom properties extracted from the map files.\n
  • Sanitization: The skill relies on the parsing logic of the trusted MonoGame.Extended library.
Audit Metadata
Risk Level
SAFE
Analyzed
Sep 16, 2026, 02:08 PM
Security Audit — agent-trust-hub — monogame-extended-tiled