monogame-extended-tweening
Installation
SKILL.md
MonoGame.Extended Tweening Implementation Guide
This skill covers property animation via the Tweener class from MonoGame.Extended.
Apply the rules below when writing tween code. For API signatures and ready-to-paste
examples read references/extended-tweening.md.
Core Concept
A Tweener interpolates any property of any object between two values over time.
It holds no per-tween allocations during the update loop — all state lives in structs
pre-allocated when the tween is created.
using MonoGame.Extended.Tweening;