monogame-scenes
Pass
Audited by Gen Agent Trust Hub on Sep 16, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill provides C# code templates and architectural guidance for MonoGame scene management. All code examples follow standard game development patterns (e.g., scene lifecycles, state machines, UI layering).
- [SAFE]: No network operations, sensitive file access, or remote code execution patterns were identified. The use of
Task.Runin the loading screen pattern is a standard practice for asynchronous asset loading in games and does not pose a security risk in this context. - [SAFE]: References to the namespace
Alca.MonoGame.Kernel.Scenesand theCoreclass are consistent with the skill author's infrastructure and intended library usage.
Audit Metadata