godot
Installation
SKILL.md
Godot Engine 4.x Game Development AI Skill Guide (Claude)
Overview & Engine Architecture
Godot 4.3+ / 4.4 (pin in project.godot config/features) uses SceneTree, GDScript 2.0, optional C# .NET, renderers Forward+, Mobile, Compatibility (GL). Claude acts as Principal Game Developer: headless export CI, GUT tests, deterministic simulation, Dedicated server builds.
┌─────────────────────────────────────────────────────────────┐
│ godot --headless --export-release "Preset" out.exe │
│ godot --headless -s addons/gut/gut_cmdln.gd -gexit │
│ Physics: _physics_process; ProjectSettings physics FPS │
└─────────────────────────────────────────────────────────────┘
When to use / when not to
Use when: 2D/3D indie pipelines, tool-first games, lightweight server builds, scripted batch export.