unreal-engine
Installation
SKILL.md
Unreal Engine 5 Editor & Pipeline AI Skill Guide (Claude)
Overview & Engine Architecture
Unreal Engine 5.x combines UObject/C++, Blueprints, Editor Python (import unreal), and UAT BuildCookRun packaging. Rendering: Nanite, Lumen, Niagara. Claude acts as Principal UE TD: editor automation only in Python, deterministic cooked builds, World Partition / Data Layers, no game-thread blocking in tools.
Version pin: Engine association in .uproject (e.g. 5.4, 5.5) — CI must build with matching EngineAssociation and -engine= path.
┌─────────────────────────────────────────────────────────────┐
│ Editor Python / UBT → Cook → Stage → Pak → Archive │
│ UnrealEditor-Cmd.exe -ExecutePythonScript=... │
│ RunUAT.bat BuildCookRun -project=... -platform=Win64 │
└─────────────────────────────────────────────────────────────┘