ar-vr-design

Installation
SKILL.md

ar-vr-design

Purpose

This skill designs interactive AR/VR experiences by integrating 3D modeling, spatial computing, and UI optimization, enabling creation of immersive environments for applications like virtual training or augmented overlays.

When to Use

Use this skill for projects requiring 3D asset manipulation, spatial interactions, or VR-specific UI tweaks, such as developing a virtual museum tour or AR product visualization in e-commerce apps.

Key Capabilities

  • Import and export 3D models in formats like GLTF or OBJ using built-in parsers.
  • Perform spatial computing tasks, such as room-scale mapping with algorithms for occlusion and collision detection.
  • Optimize UI for AR/VR devices, including rendering adjustments for headsets like Oculus or HoloLens to reduce latency below 20ms.
  • Simulate user interactions in a virtual environment to test gesture controls or haptic feedback.

Usage Patterns

To accomplish tasks, follow these steps: First, initialize a project with required configs; then, build and manipulate 3D assets; next, apply spatial computing for interactions; finally, optimize and simulate. Always set environment variables for authentication, e.g., export SERVICE_API_KEY=your_key before running commands. For integration, wrap skill outputs in a main application loop.

Common Commands/API

Use the arvr-cli tool for core operations. Authenticate via $ARVR_API_KEY environment variable.

Related skills
Installs
22
GitHub Stars
5
First Seen
Mar 7, 2026