choosing-materials
Choosing Materials
MCP Tools
search_minecraft_item(query)- Search 1,375 blocksbuildscript_palettes- 10 curated material palettes
60-30-10 Rule
| Tier | % | Use |
|---|---|---|
| Primary | 60% | Walls, main surfaces |
| Secondary | 30% | Roof, accents, trim |
| Detail | 10% | Decorations, contrast |
Curated Palettes
Medieval Oak: oak_planks, cobblestone, stripped_oak_log, dark_oak_stairs, oak_fence/lantern Stone Castle: stone_bricks, cobblestone, polished_andesite, deepslate_tile_stairs, iron_bars/chains Modern: white_concrete, light_gray_concrete, black_concrete, glass_pane, iron_bars/sea_lantern Japanese: spruce_planks, white_wool, dark_oak_log, deepslate_tile_stairs, bamboo/lantern
More from amenti-labs/vibecraft
placing-furniture
Places furniture and decorates Minecraft interiors using JSON schematics. Use when furnishing rooms, placing tables, chairs, beds, lamps, decorations, or designing interior spaces. Reference furniture_catalog.md for 80+ ready-to-use designs.
23creating-shapes
Creates procedural and organic shapes in Minecraft using VibeCraft MCP tools. Use when building spheres, domes, cylinders, pyramids, torus, arches, curves, spirals, organic shapes, statues, or any complex geometry that requires procedural generation.
4building-with-schematics
PRIMARY BUILDING METHOD - Use for ALL construction tasks. Build structures using declarative JSON schematics with 2D layer grids. Describe WHAT to build, the server handles HOW. Supports COMPACT FORMAT (70% fewer tokens) with run-length encoding. Use this instead of WorldEdit commands for reliable, predictable builds.
4building-structures
Builds Minecraft structures using VibeCraft MCP tools. Use when building houses, castles, towers, cottages, temples, or any architectural structure. Works with build_schematic for precise control. Handles room dimensions, floor placement, wall construction, roofing, and architectural style matching.
4using-worldedit
WorldEdit commands for BULK operations - terrain modification, large fills, copy/paste, spheres/cylinders. For detailed structures with oriented blocks (doors, stairs), use build_schematic instead. WorldEdit is best for terrain, large regions, and geometric shapes.
3generating-terrain
Generates Minecraft terrain and landscapes using VibeCraft MCP tools. Use when creating hills, mountains, valleys, rivers, caves, cliffs, or natural terrain features. Handles procedural generation, noise functions, and terrain texturing.
3