anatomy-reveal

Installation
SKILL.md

Anatomy Reveal

The object is never a stock 3D model or a traced picture. It is built part by part from its real dimensions, with the Anatomy kit's 3D mode (template/kit):

  • every panel, screw, dial, glass element and board is its own convex solid;
  • each part is shaded in four tones by how it faces the light;
  • parts are painted in an order solved from separating planes.

Because the object is real geometry, the same model turns through any angle, comes apart, and drives both outputs.

template/ is a complete working project. Its worked example is a dual-boiler espresso machine with a built-in grinder (82 parts), but nothing in the pipeline is specific to espresso machines: any object the user names or shows works the same way. Start every job from the template and replace the object.

Read before building:

  • references/inputs.md: getting from a photo or a name to dimensions, features and a parts list.
  • references/objects.md: how any kind of object comes apart, and how to build curved, organic, soft and large shapes from convex parts.
  • references/object.md: how to build the object so it turns through every angle and comes apart cleanly.
  • references/shots.md: the film's beats, the timeline format, eases and framing.
  • references/look.md: the paper look, materials and line weights.

Inputs: two cases

Installs
54
GitHub Stars
51
First Seen
11 days ago