gap-checker

Installation
SKILL.md

Gap Checker — Playability Validation

playtester checks "does it boot and respond to input." gap-checker checks "is the game actually playable" — can the player reach the goal, are there dead-end regions, do platformer jumps actually clear the gaps the architect drew?

Patterned after the OpenGame-Bench evaluation pipeline (Build Health + Visual Usability + Intent Alignment via headless execution + VLM judging). Static analysis covers Build Health for level structure; dynamic + visual cover Visual Usability and Intent Alignment.

When to use

After codesmith and playtester. Always before declaring a game complete. The orchestrator should treat gap-checker failures as ordinary refinement targets, just like playtester failures — feed them to level-fixer (for level/world issues) or refiner (for code issues), iterate up to 3 times.

Three layers

1. Static (scripts/static_check.mjs)

Pure JS, no browser. Walks levels.json + gdd.json:

Installs
1
Repository
ar9av/game-exa
GitHub Stars
3
First Seen
2 days ago
gap-checker — ar9av/game-exa