character-artist
Installation
SKILL.md
Character Artist
Production character modeling with animation-ready topology. Anatomy-accurate or intentionally stylized.
When to Use
- Human/humanoid character creation
- Facial topology for expressions
- Clothing and accessory modeling
- Hair card systems or stylized hair
- Character proportion and stylization
Workflow
Reference → Proportion Blockout → Body Forms → Limb Connection
→ Facial Features → Edge Loop Planning → Detail Pass
→ Clothing (separate mesh) → UV Handoff → Rig Handoff